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Category: Group Project

Final Group Project: Update 9

So I modelled some skirting boards (Top&Bottom) to hide the seams where the wall meets the floor and ceiling. The results were impressive and did a lot to…

Final Group Project: Update 8

I spent a lot of time this week sorting out the house models UVs making sure everything was squared, So I was able to go through and texture…

Final Group Project: Update 7

As we have broken up for Christmas, tasks have been on the down low as we all eat lots of chocolate and play Cluedo, but I have managed to…

Final Group Project: Update 5

Tasks this week were as follows. -Create the railings which go around the first floor. – Create a drastic difference between the prologue and memory one environment –…

Final Group Project: Update 4

So this week my tasks were to: -Model a set of stairs the player could use to access the second floor – Complete new fall and black out…

Final Group Project: Update 3

Tasks this week for me were to get started on the carer pathing within the levels and texturing some of the memory related items. To start with the…

Final Group Project: Update 2

Implement Fusebox Mechanic; So my primary task this week was to apply the fusebox mechanic. The premise of the mechanic was to have the lights in the room…

Final Group Project: Update 1

Matthew Allum Set the positions of the player in the six scenes. So, we needed to have the players position relative to the memory they were currently in….

Final Group Project – Game Idea ‘Of Whom We Hold Dear’

For our final year, we had to choose our own team and create a game based around a brief (which we had to design ourselves as well) for…