Call nowC.V

October 2016

Modelling Update : Battle Ship

Blog Entry 30/10/2016 Modelling Start: Battleship  Trying to place the engines within my initial designs was difficult, with everything focused around sharp angles, it became tricky to fit…

Final Project Proposal

Blog Entry 25/10/2016 Final Project Proposal   How Can I Create the Emotional Response of Trepidation in a Set of Game Ready 3D Models? Development Blog URL:  www.matthewallum.com   Brief…

Initial Concept Drawings

Entry 24/10/2016 Initial Concept Drawings of my SpaceShips Taking everything I’ve researched into the physiology of shapes, I wanted to get some drawings down on paper to help visualise…

Job Proposals

Entry 18/10/2016 Walking out into the Real World: I wanted to dedicate a blog to discovering the kind of jobs I might be applying for after completing the…

Sculpting A Galaxy

Entry 16/10/2016 Star Wars: Sculpting A Galaxy I’ve used Star Wars as an example in my psychology of shapes blog, but I wanted to explore the process they used…

3D Texturing Tool: ZBrush

Entry 11/10/2016 ZBrush as my 3D Texturing Tool: On first glance, Zbrush’s user interface seemed nightmarish, given it didn’t share the same commonality as Mudbox and 3DS Max,…

3D Texturing Tools: MudBox

Entry 5/10/2016 3D Modelling Tools: MudBox Mudbox is the first of the tools I’ll be using in an attempt to utilise the power of 3D texturing tools. I’ll…

3D Texturing Outline

Entry 03/10/2016 3D Texturing Tools: Part of me wants to explore and make use of 3D texturing tools. For the last two years, I’ve been using 2D texturing…