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June 20, 2016

ChangeGiver

Change Giver was one of the weekly challenges we received while in the second year. It was built in Visual Studio using C# in the command console. The…

DrunkenWalk

The drunken walk was a weekly challenge in the second year. The algorithm was a start at using procedural generation in creating a map. The code produced an area…

Submarine

The submarine game was one of my attempts in using Unity 3D. I thought of this idea because not only did it allow me to create 3D models,…

Group Project: The Branding of Framplesham

The Branding of Framplesham was a group project at the end of the second year. It told the story of the MC struggling with an addictive mentality living within…

Industrial Map : Unreal Tournament

This was our Level Design assignment for the second year. We went with an industrial style map, which used a 3.5 level system to allow players to get…